The original game had the demon mages at the end of the game, who in addition to teleporting about, hit hard with powerful spells to make even ranged players cringe thinking about taking on groups of them (nevermind the melee players, to which those guys are absolute terrors).Cliché Storm: Part of the charm of any Blizzard game albeit more darker than most.Big-Lipped Alligator Moment: For some odd reason in Diablo's 16th floor chamber, there's a random Black Knight Mook amongst the much more powerful Blood Knight and Hell Mage enemies.Better Off Sold: The copious amounts of low-quality weapons and armor you come across are good for gold.The most atmospheric hell ever (if you prefer Gorn hell over fiery hell), and you fight the Devil at the end. Sadly there is no studio version of this. The first game featured some ridiculously atmospheric tracks. ![]() Excusable because in actuality, the body you're fighting him in is that of a helpless child. Doesn't help that there is an easy way to lure him out without waking his mooks. His only ranged attack is a simple blockable instant hit explosion but can be prevented by going melee, he's fairly susceptible to common magic, and he has pretty low armor class.
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